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Friday, October 16 • 1:45pm - 2:45pm
The Digital Vernacular LIMITED

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Limited Capacity seats available

For much of history, architecture and design have existed as regional professions with most architects working locally; fewer working nationally and only an elite working globally. In the past decades, this landscape has been altered with information technology enabling an increasing number of firms to conduct international projects outside of their cultural context. Further, the incorporation of digital fabrication and parametric design software into professional workflows is rapidly changing the profession of architecture and design. In contrast, the vernacular landscape in all cultures has evolved slowly and is limited by local knowledge, materials and tools. Given the recent evolution and democratization of technology in design and construction, students and architects must reexamine what constitutes the vernacular and how these new technologies impact social and cultural contexts.

As chronicled by James Stevens (presenter) and Ralph Nelson in their book: Digital Vernacular, Architectural Principles Tools and Process (Routledge 2015), the makeLab at Lawrence Technological University has developed the idea of the Digital Vernacular. The process is created by producing Digital Design and Fabrication tools that can be made, maintained and used by laypersons using open-source technology. The effective use of technology by the makeLab is demonstrated in multiple projects in vastly different cultures. This was done in a collaborative and sensitive manner so as to not conflict with the continuity of craft traditions and the sustainable relationships that have developed between craft processes and their environmental and social contexts. The proposed makeLab Seminar is intended to address the opportunities embedded in both the vernacular and the digital. This requires a collaborative effort, bringing people of diverse backgrounds to come together and work towards revival and re-engagement with the craft sector. The seminar will seek to leverage traditional craft with parametric and digital fabrication tools.

Learning Objectives

•Understand the relationship of digital craft and social context
•Identify the ethical implications of digital making in cultural contexts
•Examine the globalized Maker-Movement
•Critically debate the potentials of Computer Numeric Controlled machining (CNC), Laser cutting and additive (3D printing) technologies.

Speakers

Friday October 16, 2015 1:45pm - 2:45pm
02 - Rhythms Sheraton Hotel
  • CEU Hours 1
  • HSW/LU LU